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Speaking of metering, G8 has what might be the most detailed meters in Reason. RMS and Peak metering means that you can choose whichever style sounds best on your signal. Want to distort only the loudest parts of your drums? Want to create a dynamics-based panner? Now you can. A Reject Output allows you to monitor the signals that don’t make it through the gate. Want a rhythmic synth part? Place a drum loop into the sidechain and listen to the magic happen. A Sidechain Input allows you to modify one signal’s dynamics with a completely different signal. Combine this with the variable gain reduction, and you have the ability to create a fairly unusual compressor. A “Flip” switch reverses the behavior of G8, instead permitting only sounds below the threshold to go through. This can prevent a lot of unwanted stutters that would occur if your sound’s amplitude is extremely close to your threshold value. Hysteresis adds a “bottom threshold” that your sound has to go below before the gate closes back up.
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Instead, it can be used for very subtle dynamic sculpting.
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Variable gain reduction means that G8 is not an “all-or-nothing” gate like most. G8 is a gate with quite a few tricks up its sleeve: For a quick example, download the “G8 Drum Shaping” demo project here: Generally, this is used to eliminate unwanted noise from tracks, but it can also be used for exaggerated stuttering rhythms and all sorts of other creative dynamic effects. Gating is an effect commonly used to reduce audio noise by only allowing signals over a certain amplitude threshold to pass.
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